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Ships and Fits for Wormhole Gas Harvesting: Difference between revisions

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* If Alpha, drop the cloak and it's Alpha friendly.  Core Probe Launcher I is a great altertive, don't forget the Core Probes.
* If Alpha, drop the cloak and it's Alpha friendly.  Core Probe Launcher I is a great altertive, don't forget the Core Probes.
* Survives based it's ability to escape, not to withstand fire.
* Survives based it's ability to escape, not to withstand fire.
* Can achieve Warp Core Strength of 5 making it difficult to tackle without a bubble, which will  
* Can achieve Warp Core Strength of 5 making it difficult to tackle without a bubble, which will negate the warp core strength.
* Using a T2 fit is unncessary, which makes this build extremely affordable (~10m or less)
* Using a T2 fit is unncessary, which makes this build extremely affordable (~10m or less)
* This fit can be used to do solo huffing and filling it's ore hold (5k m3) one time will provide you a full Return on Investment (RoI) and more.
* This fit can be used to do solo huffing and filling it's ore hold (5k m3) one time will provide you a full Return on Investment (RoI) and more.

Latest revision as of 05:38, 27 September 2026

Ships and Fits for Wormhole Gas Harvesting

Ships and Fits

Venture - Lowest SP/Cost

  • High Slots
    • Gas Cloud Scoop I x2
    • Prototype Cloaking Device I (skip this if Alpha-clone)
  • Mid Slots
    • 5mn Cold-Gas Enduring Microwarpdrive
    • Medium Shield Extender I
    • Enduring Multispectrum Shield Hardener
  • Low Slots
    • Warp Core Stabilizer I
  • Rigs
    • Small Low Friction Nozzle Joints I x2
    • Small Hyperspatial Velocity Optimizer I

Max Huffing Speed achieved w/ Mining Frigate V

Approxiamte Cost: 9m - 10m ISK

Notes about this build:

  • 5 second align, 6 au/sec warp
  • If Alpha, drop the cloak and it's Alpha friendly. Core Probe Launcher I is a great altertive, don't forget the Core Probes.
  • Survives based it's ability to escape, not to withstand fire.
  • Can achieve Warp Core Strength of 5 making it difficult to tackle without a bubble, which will negate the warp core strength.
  • Using a T2 fit is unncessary, which makes this build extremely affordable (~10m or less)
  • This fit can be used to do solo huffing and filling it's ore hold (5k m3) one time will provide you a full Return on Investment (RoI) and more.
  • 2 small drones fit in the Drone Bay. Any flavor of drone will work, Hornet EC-300's for max survivability.
  • Outrider booster provides Enhanced Mining Surveyor capability, T1 scoops have no residue and gas harvesting has no critical chance, so no Mining Chipset needed.

Prospect - The Jedi/Ninja Huffer

  • High Slots
    • Gas Cloud Scoop I x2
    • Covert Ops Cloaking Device II
  • Mid Slots
    • 5mn Cold-Gas Enduring Microwarpdrive
    • Medium Azeotropic Restrained Shield Extender
    • Enduring Multispectrum Shield Hardener
  • Low Slots
    • Warp Core Stabilizer I
    • Type-D Restrained Nanofiber Structure x2
    • Type-D Restrained Overdrive Injector
  • Rigs
    • Small Hyperspatial Velocity Optimizer I x2
  • Cargohold
    • Mobile Depot
    • Core Probe Launcher I (T2 if skills allow)
    • Core Scan Probes x8

Approximate Cost: 35m - 40m ISK

Notes about this build:

  • The huffing speed is the same as the Venture, but the increased cost allows for increased ore hold, versatiliy, stealth, agility, warp speed and overall safety. Bigger ore hold means more time on cloud huffing, less trips to drop off.
  • Max huffing speed already reached as the skills that max out huffing speed are the prerequisite skills for the Prospect hull.
  • Survives based on it's ability to warp quickly and cloak in mid-warp. Ideal for escaping quickly and hiding from hunters indefinitely,.
  • 3 second align time w/ prop mod off, 7.04 au/sec warp speed.
  • Extremely fast at well over 3km/s.
  • Very small signature radius makes it hard to probe down quickly.
  • Unlike the Venture, the T2 cloak means a Prospect can actually escape an interdictor bubble with relative ease.
  • Increased cost compared to the venture, but the larger ore hold means you can still fit 2x-3x the value of the fit in a single filling of the ore hold.
  • An easy train after reaching Mining Frigates V, required to max out huffing speed in a Venture.
  • Fits Mobile Depot and Core Probe Launcher w/ Probes to prevent being rolled out of K-Space. Refitting at a safe and scanning your way out can mean saving your precious ore hold full of gas.
  • Capable of mining solo or in a fleet.
  • Outrider booster provides Enhanced Mining Surveyor capability, T1 scoops have no residue and gas harvesting has no critical chance, so no Mining Chipset needed.

Outrider - The Gas Huffing Foreman

  • High Slots
    • Gas Cloud Scoop I x3
    • Mining Foreman Boost II
    • Prototype Cloaking Device I
  • Mid Slots
    • 5mn Cold-Gas Enduring Microwarpdrive
    • Enduring EM Shield Amplifier
    • Enduring Multispecturm Shield Hardener
    • Micro Jump Field Generator
    • Medium Shield Extender II
  • Low Slots
    • Warp Core Stabilizer I
    • Inertial Stabilizer II
    • Mark I Compact Power Diagnostic System
  • Rigs
    • Small Hyperspatial Velocity Optimizer II x2
  • Cargohold
    • Mining Laser Optimization Charge x1,000
    • Mobile Depot
    • Core Probe Launcher II
    • Core Scanner Probe x8
  • Drone Bay
    • 5x Light Combat Drone
    • 5x Medium Combat Drone
    • 5x Hornet EC-300

Approximate Cost: 65m - 75m ISK

Notes about this build:

  • This build assumes the entire fleet is using only T1 or Syndicate Gas Cloud Scoops (no residue). The single booster is used to reduce Gas Cloud Scoop cycle times and the Enhanced Mining Surveyor buff to all huffers to they can track the amount left in each cloud.
  • The huffing speed is slower than the Venture or Prospect, but it is for boosting the fleet pirmarily as opposed to max yield huffing.
  • More survivability than a Prospect. However, it still survives primarily on it's ability to evade and cloak in a safe.
  • 4 sec align time, 6.85 au/sec. This allows it to keep up with Prospects and not slow the fleet warp speed too much (.19 au/sec slower than the Prospect above).
  • It's much larger ore hold means it can hold some gas, though it's much riskier due to the lack of T2 cloak, making it trickier to evade interdiction bubbles.
  • Larger drone bay means you can scare off other lone Ventures/Prospects who don't have fleet support. 5 ECM drones to help break lone tackle or resuce fleet mates from a tackler.
  • Boosts at the same speed as an un-cored Porpoise.
  • Booshing can save the entire fleet and reposition quickly to switch clouds in smaller gas sites when one cloud is depleted.
  • Fits Mobile Depot and Core Probe Launcher w/ Probes to prevent being rolled out of K-Space. Refitting at a safe and scanning your way out can mean saving your precious ore hold full of gas.
  • Looks really cool.